![]() ![]() Toss in a huge loot pool, mods, easter eggs, items to collect, and Techland's reputation for long-term support (the first game was supported for seven years right up to the sequel launching), and you have a real winner. There are multiple endings, and these decisions will impact which of them you'll see. I like that as you play through, you have real choices to make that have real impact on the path your play through will take. Sure, the story isn't the best writing you'll ever find, but it's still not bad. Dying Light 2 truly shines with its high-stakes nighttime gameplay, which turns the modern and tired open-world formula on its head. Initially, I was concerned Dying Light 2 wouldn't find its voice in a world crammed with shallow open worlds designed for busy work rather than fun, but the more I played, the more I found that wasn't the case. This quote from our Dying Light 2 review, written by Jez Corden, sums it up well. I love open world games, but there are still too many that create big maps that feel uninspiring. I'm not usually a big fan of melee combat games, but this one hooked me hard. I enjoyed the first game, but I really fell in love with Dying Light 2. ![]() 2036 in the fictional city of Villedor, a world still full of undead threat, no firearms, and endless peril. A mutated version escaped the lab, spread across the globe, and here we are. It turns out the Global Relief Effort (GRE) didn't stop experimenting on the Harran Virus from the first game that turned people into zombies. It takes place 22 years after the first game, and in the time since a global catastrophe known as "The Fall" took place and nearly wiped humans off the face of the earth. That means melee combat, parkour, a huge map and a tale of despair for humanity.
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